TeamPorcupine / ProjectPorcupine

Project Porcupine: A Base-Building Game...in Space!
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Idea: Pirates #103

Closed GamerGeeked closed 8 years ago

GamerGeeked commented 8 years ago

I realise that this early... But... This just might work.. So pirates come (when everyone is sleeping?) and steal stuff from stockpiles.

GamerGeeked commented 8 years ago

I will remove if you feel this is irrelevant

NogginBops commented 8 years ago

I feel that this might be irrelevant at this stage in development. BUT! I do think that these questions are worth considering at a later date. So I would suggest you write these ideas down on a text document and bring them up again when we are at a relevant stage in development.

GamerGeeked commented 8 years ago

Alright. I'll take this down and (hopefully) bring it back.

kd7uiy commented 8 years ago

Okay, so it's really weak, but we are starting to put together a few ideas for what this might be like. (#gamedesign, participates myself, @vogonistic @Tranberry @koosemose @powli

What will they do?

Timeline for completion: Not anytime soon. This isn't a core game mechanic, so after those are complete, we can start more seriously figuring out how to include this.

sboigelot commented 8 years ago

I would also love to see "trade" ship docking at the player station, but when it opens, boom, plenty pirates!! It would make accepting a ship to dock a potential danger

kd7uiy commented 8 years ago

Nice thought, I'll add it to the list when I put it on the wiki!

kd7uiy commented 8 years ago

Another thing that pirates might do is assault people. This would probably leave them demoralized, and possibly injured. If they run in to a person, we should probably have an attack of some kind that either hurts or demoralizes the crew (Unless the crew member wins the fight, of course)

kd7uiy commented 8 years ago

I've added these details to the Wiki. Let's leave this open for another day, to make sure I have the notes accurate, and then close this issue. Future issues can be opened for more changes.

buggy213 commented 8 years ago

Having slaver ships that come by which you can use to increase your workforce could be another possibility

koosemose commented 8 years ago

This issue has stalled out, and what has came from it has been documented. Closing.