TeamPorcupine / ProjectPorcupine

Project Porcupine: A Base-Building Game...in Space!
GNU General Public License v3.0
484 stars 278 forks source link

UI Redesign #1500

Open bjubes opened 8 years ago

bjubes commented 8 years ago

List of UI elements to redesign or consider changing to make the UI consistent

original issue: This was discussed on discord, but putting it in GitHub for formality. The Quest Dialog UI is the only remaining old UI element, so it should be updated to finish the full UI redesign.

ping: @TomMalbran

TomMalbran commented 8 years ago

Is not the only one we also have:

  1. The trade dialog.
  2. The headlines.
  3. The construction menu still needs some work. Changing the filter and the buttons.
  4. The settings menu needs some new input designs.
  5. The bottom menu doesn't look as good in my opinion. The original design was different.
  6. The right menus could be different. They use the construction menu design, but doesn't look as good having 2. Plus we might go with a different type of UI on the right.
  7. The quest list at the top left.
  8. We could make the inventory UI nicer.
  9. The overlay popup could have a different color.
  10. The input in the save and load dialogs needs to be changed.
  11. The X button to delete files should look like the one in the job list. We can then remove the sprite.
  12. ... and I might be missing other things.
bjubes commented 8 years ago

well i guess i missed a few things... but regardless we need a new quest UI so heres an issue to track it :)

mikejbrown commented 8 years ago

Reckon we should make an overall issue for all of these. Take @TomMalbran's list and any others and make it into a big checkbox list assigned to v0.2. If you think there is enough scope for Quest Dialog to be its own issue we can do that separately. Otherwise we might as well edit this one. Thoughts @bjubes?

TomMalbran commented 8 years ago

Added a couple more. Some are really easy, but we don't have a design for.

The quest dialog should be in a single PR. The quest list will be a different PR.

alexfriesen commented 8 years ago

I was planing to make some changes to the quest menu, but unfortunately I currenly have no time to work on any projects.

My plan was to split the dialog in two tabs: active quests tab and available quests tab. Also I would move the "show quest"-thingy to the right and only display the quest titles.

I hope this tickles your imagination ;-)

TomMalbran commented 8 years ago

That is a cool idea. We don't have a design for tabs, were you planning on creating one or just using the buttons?

I think that the main issue is now creating new form and other type of elements that mimic the current design.

bjubes commented 8 years ago

Lets just redo this issue as a huge checklist for all the ui stuff @mikejbrown. Ill close #956 in favor of this updated list.