TeamPorcupine / ProjectPorcupine

Project Porcupine: A Base-Building Game...in Space!
GNU General Public License v3.0
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[Suggestion] Use AssetBundles with new scenes for additional UI and animations #359

Closed chismar closed 7 years ago

chismar commented 8 years ago

Most of modders anyway would need to set up some sort of DE, so it might be natural to use Unity.

That way, if we'd have a system to load AssetBundles and scenes from them, we could have a normal UI system with visual creation instead of implementing some codedriven one.

Same goes for animations and sprites, it might be better to use ABs instead of custom file formats, etc.

This bundles can also drag additional DLL's for custom UI behaviours, which would be nice.

I'm busy working on my own project, but I can provide code examples or advices to anyone who would work on that.

Plus we could avoid changing main scene from now on.

bjubes commented 7 years ago

Quill has stated that on of the goals of modding is that anyone can mod without needing to install unity or even know how it works.

sboigelot commented 7 years ago

The current mod system follow the comment of @bjubes We can close this issue