[X] I have searched the existing issues and none matched.
Operating System
Windows 10 Home 64-bit (21H2)
CPU
Intel Core i7 2600 @ 3.40GHz
GPU
8192MB ATI Radeon RX 580 Series
Storage
2x 1863GB Western Digital WDC WD2003FZEX-00SRLA0 ATA Device
Game Version
4.14.0
Game Mode
dance
Theme
default (SoundWaves)
Describe the problem
Bug 1: Player 2's Battery Graphic is inverted wrongly. It fixes itself once Player 2 dies.
Bug 2: Onces Player 2 dies, the Judgement are being left over.
Once Song 2 is loaded in, Player 2 now has the combo of 150 Misses displayed.
Bug 3: Near end of Song one, Player 1 manages to Underflow the ScorePoints. More visible during Song 2.
Once in Evaluation, if the last miss happens on an Underflow, the store stays like that and is not being corrected after the miss after that.
Fix 1: Don't do zoomx(-1) and just check for the player for the addx inside the TweenOn/TweenOff Command
Fix 2: Check if playerstate is dead and then turn their visibility off
Fix 3: I would say to check if the subtracted amount is bigger than the current score and then turn it to 0.
Relevant Log output
Don't know if this is needed to be mentioned but its a PIU Pro 2 Gauntlet which pump charts course while in Autogen in dance mode.
Is there an existing issue for this?
Operating System
Windows 10 Home 64-bit (21H2)
CPU
Intel Core i7 2600 @ 3.40GHz
GPU
8192MB ATI Radeon RX 580 Series
Storage
2x 1863GB Western Digital WDC WD2003FZEX-00SRLA0 ATA Device
Game Version
4.14.0
Game Mode
dance
Theme
default (SoundWaves)
Describe the problem
Bug 1: Player 2's Battery Graphic is inverted wrongly. It fixes itself once Player 2 dies. Bug 2: Onces Player 2 dies, the Judgement are being left over. Once Song 2 is loaded in, Player 2 now has the combo of 150 Misses displayed. Bug 3: Near end of Song one, Player 1 manages to Underflow the ScorePoints. More visible during Song 2. Once in Evaluation, if the last miss happens on an Underflow, the store stays like that and is not being corrected after the miss after that.
Video: http://y2u.be/pLS8zgVmFO8
Describe what should happen
Fix 1: Don't do zoomx(-1) and just check for the player for the addx inside the TweenOn/TweenOff Command Fix 2: Check if playerstate is dead and then turn their visibility off Fix 3: I would say to check if the subtracted amount is bigger than the current score and then turn it to 0.
Relevant Log output
Don't know if this is needed to be mentioned but its a PIU Pro 2 Gauntlet which pump charts course while in Autogen in dance mode.