[X] I have searched the existing issues and none matched.
Operating System
Windows10 Pro
CPU
i5-7500 3.4GHz
GPU
GeForce GTX 1060 6GB
Storage
SSD
Game Version
4.15.0
Game Mode
dance
Theme
Soundwaves (Alpha 0.4.15)
Describe the problem
During autoplay, if a Lift exists on the rightmost side of the column when viewed in rows, it is determined to be Flawless, but it passes by the receptor without disappearing
For example, a simultaneous press that includes Lift will be processed normally if Lift is on the left side, but if Lift is on the right side or only Lift, this phenomenon will occur
However, it seems to work correctly for simultaneous presses of Head and Lift on long notes
Is there an existing issue for this?
Operating System
Windows10 Pro
CPU
i5-7500 3.4GHz
GPU
GeForce GTX 1060 6GB
Storage
SSD
Game Version
4.15.0
Game Mode
dance
Theme
Soundwaves (Alpha 0.4.15)
Describe the problem
During autoplay, if a Lift exists on the rightmost side of the column when viewed in rows, it is determined to be Flawless, but it passes by the receptor without disappearing For example, a simultaneous press that includes Lift will be processed normally if Lift is on the left side, but if Lift is on the right side or only Lift, this phenomenon will occur However, it seems to work correctly for simultaneous presses of Head and Lift on long notes
https://user-images.githubusercontent.com/8708955/173837290-b920c912-b3d5-4226-92f2-50b464a9e41d.mp4
Describe what should happen
When Flawless decision is made, it disappears with Receptor as in normal play
Relevant Log output
No response