Open Buic opened 2 years ago
No response
Self explanatory. If there are already separate metrics for this, I haven't been able to find them anywhere.
Either have long mines use these metrics, or make new metrics for them.
Also, since ComboBreakOnImmediateHoldLetGo exists, is there/could there be a metric to increment miss combo for dropped holds/rolls?
Game Mode
No response
Give an example of what is wrong
Self explanatory. If there are already separate metrics for this, I haven't been able to find them anywhere.
Give an example of what it should look like
Either have long mines use these metrics, or make new metrics for them.
Also, since ComboBreakOnImmediateHoldLetGo exists, is there/could there be a metric to increment miss combo for dropped holds/rolls?