If P1 chooses to play with the same profile as P2 (and vice versa), then, in order to continue, one or both players must use the back key to select another profile, so that they no longer match. However, if Outfox were to run on a cabinet that only features directional buttons and a select button, and no user-accessible keyboard, then players would be neither able to continue, nor select another profile, softlocking the game. They must instead restart the cabinet, or find and connect a keyboard, which is neither friendly, nor always possible.
Give an example of what it should look like
If one player selects a profile, in the other player's profile selection menu, the already-chosen profile should be unavailable to select, e.g. by removing it from the list or greying it out in the other list after it has been selected by a player. Even if they can not go back, they can't softlock the game.
Game Mode
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Give an example of what is wrong
If P1 chooses to play with the same profile as P2 (and vice versa), then, in order to continue, one or both players must use the back key to select another profile, so that they no longer match. However, if Outfox were to run on a cabinet that only features directional buttons and a select button, and no user-accessible keyboard, then players would be neither able to continue, nor select another profile, softlocking the game. They must instead restart the cabinet, or find and connect a keyboard, which is neither friendly, nor always possible.
Give an example of what it should look like
If one player selects a profile, in the other player's profile selection menu, the already-chosen profile should be unavailable to select, e.g. by removing it from the list or greying it out in the other list after it has been selected by a player. Even if they can not go back, they can't softlock the game.