Closed AngledLuffa closed 9 months ago
LASTBEATHINT is for SMA files, Doesn't look like something SM/SSC supports. LASTSECONDHINT is likely what you want.
Indeed, LastSecondHint is what you need, but we have adjusted the parser so this one is fixed, even though it was for a different issue you initially put up
Excellent, thanks!
fixed in 042
Is there an existing issue for this?
Operating System
Windows 11
CPU
i7
GPU
Intel UHD Graphics 630
Storage
lots
Game Version
4.18.1
Game Mode
dance
Theme
default theme
Describe the problem
I have a stepfile I am trying to write where the last few beats don't really have danceable steps, but I don't want to cut them short, so I am trying to use #LASTBEATHINT However, the music ends a couple beats after the last step anyway, leaving the song unfinished. I already made an excessively long hold to try to cover most of the tail, but thought #LASTBEATHINT would be better than having the user stand there for several seconds.
Of course, now that I file the bug, I see a different tag #LASTSECONDHINT show up a couple times in other issues. So maybe #LASTBEATHINT isn't even a thing that is supposed to exist.
Describe what should happen
Stopping at max(last beat in step chart, LASTBEATHINT) would be a nice touch. Even if the feature doesn't currently exist, I suppose. A few other step charts I found on the web to use that tag.
Logs aren't really relevant, but I can easily submit the simfile if that helps.
Relevant Log output
No response