TeamRizu / OutFox

The Bug Reporting Repository for OutFox LTS 0.4, Alpha V and Steam Early Access Builds
https://projectoutfox.com
Apache License 2.0
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[Feature Request] Adjustment of Hold Heads overlap order #670

Open waiei opened 1 year ago

waiei commented 1 year ago

Please Select the game mode your feature request is about.

dance

Is your feature request related to a problem?

As mentioned in the Discord conversation, Project OutFox has the following two problems with drawing Holds

The latter is particularly problematic, as the arrows do not overlap in a uniform order, making them very difficult to see in some cases

image

Please refer to the following URL for the Discord exchange https://discord.com/channels/422897054386225173/439809793964769291/1094854235046281266

Describe the solution you'd like

In DDR, the Hold Head is processed in the same layer as the Tap Note, making it very easy to locate the Hold Head It should be possible to handle this by drawing the Hold Body first and then drawing the Tap Note and Hold Head at the same time

image

However, the current drawing process was implemented a long time ago, and it would be very difficult to fix I am not asking for this to be fixed immediately, and I hope that it will be fixed at some point in the future

Describe alternatives you've considered

No response

Additional context

No response

Sudospective commented 1 year ago

what version does this happen on? i cant reproduce this issue on current lts or alpha v

waiei commented 1 year ago

@Sudospective All versions AlphaV has confirmed that it occurs in the Steam version

I'm attaching the ssc file that confirms it _test_holdhead.zip