Closed DarkBahamut162 closed 1 year ago
Hiya!
Thanks for the report! It seems the dance code is not checking correctly for the ends as this is a feature in other modes (lift-hold/lift-roll etc). We'll add the check and fix this in the 4.19.1 build coming shortly, well spotted.
Is there an existing issue for this?
Operating System
Windows 10 Home 64-bit (22H2)
CPU
AMD Ryzen 5 5600
GPU
AMD Radeon RX 6600
Storage
256GB M.2 NVMe & 2+4TB WD Black HDD
Game Version
4.19.0
Game Mode
dance
Theme
itg3encore (or whichever other theme uses those MessageCommands)
Describe the problem
In OutFox, both on 0.4.19 (20230414) and PlayTest (20230307), the end of a hold (potentially even a roll) is being counted as a step in both [NoteCrossed] & [NoteWillCross]. If there is a normal note AND the end of a hold at that point, it counts as a jump in [NoteCrossedJump].
Describe what should happen
In SM5.1 & ITGMania, the above mentioned problem doesn't occur. A video recording has been provided down below in "Relevant Log output". The same theme was used everywhere (via mklink), making this an engine issue.
Relevant Log output
https://www.youtube.com/watch?v=X1mTdCCutTk