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TeamSirenix
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odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
http://www.odininspector.com
Apache License 2.0
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Deserialize to type that is only known at runtime (instead of compile type generic) like unity's JsonUtility
#64
kyle-v
opened
5 months ago
0
BaseFormatter's "T inherits from UnityEngine.Object" warning doesn't halt serialization properly
#63
tconkling
opened
5 months ago
0
Excluding a member using ISerializationPolicy still incurs a performance hit as the value is still deserialized during SkipEntry
#62
oddgames-david
opened
6 months ago
0
Is anyone maintaining this repo? Or should we switch serializers and out of Odin?
#61
pshtif
closed
6 months ago
2
I'm getting exceptions every time i rename any SerializedScriptableObject
#60
Hitomilras
closed
6 months ago
2
Serializing Int64 in 2022.3.4f1 creates a different value due to inlining
#59
oddgames-david
closed
6 months ago
9
Invalid Json
#58
nickhudson4
opened
1 year ago
1
Replace Invariant with Ordinal in JsonTextReader
#57
JPerryOddGames
closed
6 months ago
1
JsonTextReader performance suggestion - Use Ordinal string comparison instead of InvariantCulture
#56
JPerryOddGames
closed
6 months ago
1
Unity 2021.3 .NET Standard 2.0 API not supported, Out of the box.
#55
MxReaper
opened
1 year ago
3
Alternative untyped deserializer?
#54
myocytebd
closed
1 year ago
1
Data mismatch error
#53
ertan-retinize
opened
2 years ago
0
Should Guid's be serialized as strings?
#52
ccfoo242
closed
2 years ago
2
Odin deserialization, excluding unity deserializationy
#51
yimianweishi
opened
2 years ago
0
Changing Polymorphic class list order and hiding members
#50
HaipaDev
closed
2 years ago
1
Is it's possible to use opensource version of Odin serializer in IL2CPP?
#49
Syjgin
opened
2 years ago
2
References lost with ScriptedImporters on initial project startup
#48
oxysoft
opened
2 years ago
0
odin Serializer detected non-white-listed runtime platform Android; disabling all unaligned memoryu read/writes.
#47
qq21
closed
2 years ago
7
Bad error message
#46
joaobsneto
opened
3 years ago
0
Abstract classes not serialized correctly on AOT Build
#45
FelipeQuevici
opened
3 years ago
0
Does not serialize values of Vector2Int
#44
Nosrick
closed
3 years ago
0
One example is wrong in README
#43
mikkomcmenamin
closed
3 months ago
0
RefreshAssemblyImportSettings returns exception
#42
Muchaszewski
opened
3 years ago
5
[Fix] Fixed the case where JSON serialized string writing could over…
#41
geolands
closed
3 years ago
2
Reading negative SByte values from Binary DataFormat returns 0
#40
MerlinVR
closed
4 years ago
2
Mono build always crashes with high stripping enabled
#39
Hertzole
closed
4 years ago
7
AOT scanner does absolutely nothing
#38
Hertzole
closed
4 years ago
3
Simple SerializedScriptableObject ArgumentNullException: Value cannot be null. on DeserializeValue
#37
jpdoiron
closed
4 years ago
1
Can't import package due to error
#36
sbezboro
closed
4 years ago
6
AOT dll before building
#35
loic-lopez
closed
4 years ago
1
EnumToggleButtons can`t be distinguish after unity use the Flat style
#34
red-gezi
closed
4 years ago
1
SceneView.onSceneGUIDelegate obsolete
#33
lazlo-bonin
opened
4 years ago
0
Add comparison to Utf8Json
#32
NoxMortem
opened
4 years ago
0
Add comparison to MessagePack-CSharp
#31
NoxMortem
opened
4 years ago
1
unity 2019.3 missing Unity.Networking
#30
soraphis
closed
4 years ago
4
Add comparison to fastJSON serializer
#29
dimmduh
opened
5 years ago
0
Unity Package support
#28
Baste-RainGames
opened
5 years ago
2
(AOT) No serializer for C# struct (readonly or not) is pre-generated
#27
laicasaane
closed
5 years ago
4
How to deserialize json string to array data ?
#26
sgamerw
closed
5 years ago
2
Serializing GameObjects?
#25
jeffsim
closed
5 years ago
1
Usage outside Unity
#24
kimimaru4000
closed
2 years ago
6
[2019.1] Error on installing
#23
MarcusElg
closed
5 years ago
3
[Questions] Serialization in edit mode
#22
MarcusElg
closed
5 years ago
1
Serialization of built-in Unity ScriptableObject: TimelineAsset
#21
4quet
closed
5 years ago
3
Fixes #10 Assertion error : During asset editing no new scenes can be…
#20
tomh4
closed
4 years ago
2
Nodes data formatting not compatible with Addressables/SBP builds
#19
Jobus0
closed
4 years ago
2
Gradient Formatter Error
#18
lazlo-bonin
closed
5 years ago
2
Cannot Open "Build" folder in Unity 2019.1
#17
KyleStank
closed
4 years ago
5
Missing Namespace
#16
tomh4
closed
4 years ago
9
Misplaced EndSample in static SirenixAssetPaths()
#15
kimhutchison
closed
5 years ago
1
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