TeamSurvivalXtreme / SXCollection

SXC (SurvivalXtreme map Collection) add-on for Wesnoth
GNU General Public License v2.0
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SXC Spooky Forest Fix a bug with Pokey #44

Closed stevecotton closed 6 years ago

stevecotton commented 6 years ago

The bug being that it's possible to kill the zombies at the start, if you figure out an exact loophole-exploiting build. By "fix with Pokey", I mean that, if more than 8 zombies are spawnkilled south-west of the wall in the south-west corner, the third wave of zombies is replaced with 800hp clones of the Master of Poking.

With Ageless Era's overpowered characters, I can imagine that a few zombies could be killed at the start, but killing 8 in normal play seems improbable.

Something is breaking Pokey's ellipse, and I don't see why it worked before. It's broken for Pokey himself, as well as the clones, because the engine sees that he has canrecruit=yes, so tries to find a hero-leader ellipse. Changed his crown and halo to expendable-leader instead. The canrecruit setting itself is done by SXC, seeing as he's a big_boss.

stevecotton commented 6 years ago

Bah, I open the pull request and then see that the commit message says "more than 8". Eight or more from the first and second wave.