Closed AlexFlasch closed 4 years ago
While installing the current version of SyndiBox through the Godot Asset Library, I noticed I was unable to activate the plugin due to a syntax error.
It looks like signals don't yet support static typing so I removed the static typing that was preventing the plugin from activating.
While installing the current version of SyndiBox through the Godot Asset Library, I noticed I was unable to activate the plugin due to a syntax error.
It looks like signals don't yet support static typing so I removed the static typing that was preventing the plugin from activating.