Describe the bug
sometimes, when Im using autoadvance, the text effects don't register (e.g shake effect doesn't cause the text to shake but it's not written out as plain text, unlike other bugs)
To Reproduce
Steps to reproduce the behavior:
make a syndibox instance, on autoadvance, set some text.
add shake [^v]
occasional error, 1 in 5
Expected behavior
It should always shake
Desktop (please complete the following information):
OS: Windows 10
Browser Opera GX
Version Godot 3.2
Additional context
What is the escape variable. It says that it is depreceted, you could remove it?
im working on a full time project with this please could you find a solution?
Describe the bug sometimes, when Im using autoadvance, the text effects don't register (e.g shake effect doesn't cause the text to shake but it's not written out as plain text, unlike other bugs)
To Reproduce Steps to reproduce the behavior:
Expected behavior It should always shake
Desktop (please complete the following information):
Additional context What is the escape variable. It says that it is depreceted, you could remove it? im working on a full time project with this please could you find a solution?