TeamSyndi / syndibox

SyndiBox - A powerful text engine for dialog-heavy Godot projects
MIT License
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[BUG] Occasionally, text effects do not register #20

Closed ron0studios closed 4 years ago

ron0studios commented 4 years ago

Describe the bug sometimes, when Im using autoadvance, the text effects don't register (e.g shake effect doesn't cause the text to shake but it's not written out as plain text, unlike other bugs)

To Reproduce Steps to reproduce the behavior:

  1. make a syndibox instance, on autoadvance, set some text.
  2. add shake [^v]
  3. occasional error, 1 in 5

Expected behavior It should always shake

Desktop (please complete the following information):

Additional context What is the escape variable. It says that it is depreceted, you could remove it? im working on a full time project with this please could you find a solution?

Sudospective commented 4 years ago

This was a problem with the random math involved, fixed it to be constant rather than variable