Closed Shedao-Shai closed 1 year ago
More Dragon Eggs: Causes the ender dragon to drop an egg every time it is killed. Serves no purpose other than for achievement hunting, as the ender dragon is usually killed within a day of the start of the season and thus the "The Next Generation" advancement is completely gatekept by whoever rushes the end. Makes me, a slow player, happy. https://www.curseforge.com/minecraft/mc-mods/more-dragon-eggs/files/all?filter-game-version=1738749986%3a73407
Configured, to allow players to configure things like JEI in-game without having to go out to the config folder and reload. Needs to be on both server and client to work https://www.curseforge.com/minecraft/mc-mods/configured/files
This mod, Item Borders, looks cool!
Could make for a worthy inclusion among other suggestions for client mods, if we were to compile a list to post on the Discord
As for client side mods, I would also like to suggest a visual improvement and QoL mod.
Legendary Tooltips: This mod will add borders to item tooltips. The borders change depending on the type of item and any keywords in its name (or manually whitelisted).
The Eclectic Trove addon provides a handful of custom borders for various themes of items. A few of these include a hell border for nether items, a geometric purple border for end items, and an angelic border for items such as golden apples or the elytra.
As this may be currently the only addon for Legendary Tooltips, and that TF has clearly defined themes for some items, it may be worth the attention of an artist willing to create a TF addon for this mod.
Item Highlighter: This mod will simply add a small indicator to items that were new to the inventory since the last time it was opened. The indicator disappears upon inventory closure or the item being hovered over.
Both of these mods and Drull's suggestion for Item Borders are all created by the same developer and require the dependency Iceberg
I forgot a dependency, silly me ForgeEndertech: dependency for Adlods https://www.curseforge.com/minecraft/mc-mods/forgeendertech/files/all?filter-game-version=1738749986%3a73407
Ok, after running a quick test, the game will load properly with the latest version of every serverside mod in this list, including the ones that Drull and Jodi recommended (I did not test fields mods as they are clientside), except for the inventorysorter mod (its stuck back before breaking forge changes).
FramedBlocks: Okay hear me out - although there is significant cross-redundancy between this and Ornamental, each provide useful features that the other lacks - FramedBlocks allows any solid block to take the forms of divided blocks, fences, walls and doors, but the Ornamental mods provide us with Saddle Doors, proper heights for Grass Paths and new golems to take on our adventures. https://www.curseforge.com/minecraft/mc-mods/framedblocks/files/3919861
Better advancements has made it to 1.19.2 https://www.curseforge.com/minecraft/mc-mods/better-advancements/files/
Seeing as how tinkers construct has not yet made the jump, this is a small alternative solution for mining tools (namely hammers and excavators): Simply Tools. https://www.curseforge.com/minecraft/mc-mods/simply-tools/files
It has one required dependency: LibX. https://www.curseforge.com/minecraft/mc-mods/libx/files and an optional dependency with JEI plugins: MoreVanillaLib: https://www.curseforge.com/minecraft/mc-mods/morevanillalib/files
It also has an adjacent mod, MoreVanillaTools. This allows for tools made of other materials (redstone, lapis, etc). https://www.curseforge.com/minecraft/mc-mods/morevanillatools/files This has the same dependencies, LibX and MoreVanillaLib
My list of preferred mods for 1.19. Unfortunately, at this time mods such as Immersive Engineering and Tinkers Construct are not ported, hopefully those come in the near future. Till then, here we are! I do also recommend one datapack, listed at the end.
Additional Structures: Adds new structures into the game, such as ruined jungle pyramids and ~150 others! https://www.curseforge.com/minecraft/mc-mods/additional-structures/files/all?filter-game-version=1738749986%3a73407
Appleskin: Displays extra hunger and saturation info. https://www.curseforge.com/minecraft/mc-mods/appleskin/files/all?filter-game-version=1738749986%3a73407
Architectury API: Dependency mod for Better Animals Plus https://www.curseforge.com/minecraft/mc-mods/architectury-api/files/all?filter-game-version=1738749986%3a73407
Bad beacon: Beacons, but Androsa made them evil. https://www.curseforge.com/minecraft/mc-mods/bad-beacon/files/3857217
Balm: Dependency for waystones. https://www.curseforge.com/minecraft/mc-mods/balm/files/all?filter-game-version=1738749986%3a73407
Better Animals Plus: Adds multiple passive and hostile mobs into the world, and some associated loot and food. Boars are chaotic. Requires: Architectury API, Curios API https://www.curseforge.com/minecraft/mc-mods/betteranimalsplus/files/all?filter-game-version=1738749986%3a73407
Collective: Required dependency of mods made by Serilum. https://www.curseforge.com/minecraft/mc-mods/collective/files/all?filter-game-version=1738749986%3a73407
Cosmetic Armor Reworked: The 1.18+ port of Cosmetic Armor, allows a player to wear one set of armor and visibly display another. Funny with the /coshat command. https://www.curseforge.com/minecraft/mc-mods/cosmetic-armor-reworked/files/all?filter-game-version=1738749986%3a73407
Crying Ghasts: Allows ghasts to occasionally drop a ghast tear (configurable player distance and tick time between drops). Nice when farming ghasts, wonder if it would extend to carminite ghastlings? Requires: Collective https://www.curseforge.com/minecraft/mc-mods/crying-ghasts/files/all?filter-game-version=1738749986%3a73407
Crying Portals: Allows nether portals to contain crying obsidian as well as regular obsidian. Requires: Collective https://www.curseforge.com/minecraft/mc-mods/crying-portals/files/all?filter-game-version=1738749986%3a73407
Curios API: Adds slots for charms, backpacks, etc. Dependency for multiple mods. https://www.curseforge.com/minecraft/mc-mods/curios/files/all?filter-game-version=1738749986%3a73407
Easy Piglins: Easy villagers, but for piglin bartering! Very funny https://www.curseforge.com/minecraft/mc-mods/easy-villagers/files/all?filter-game-version=1738749986%3a73407
Easy Villagers: The classic villager entrapment mod, cuts down on villager AI lag and makes villagers less annoying. https://www.curseforge.com/minecraft/mc-mods/easy-villagers/files/all?filter-game-version=1738749986%3a73407
Essentials: Adds multiple redstone utils, including high-throughput hoppers and item shifters. I really highly request this one, I use the item shifter a lot and my only vanilla alternative is the minecart. I humbly beg you, please Giz https://www.curseforge.com/minecraft/mc-mods/essentials/files/all?filter-game-version=1738749986%3a73407
Glassential: Adds different glass variants, including redstone glass, glowstone glass, and etherial glass (glass solid only to, or everything but players). Fun for mob farms. https://www.curseforge.com/minecraft/mc-mods/glassential/files/all?filter-game-version=1738749986%3a73407
Inventory Sorter: A qol mod that oddly needs to be on both server and client to work, allows the player to sort their inventory with a keybind. Makes life less chaotic. https://www.curseforge.com/minecraft/mc-mods/inventory-sorter/files/all?filter-game-version=1738749986%3a73407
Iron Chests: The classic storage solution for all your hoarding needs! https://www.curseforge.com/minecraft/mc-mods/iron-chests/files/all?filter-game-version=1738749986%3a73407
Just Mob Heads: Allows mobs to drop their head upon death. Configurable rarity. Requires: Collective https://www.curseforge.com/minecraft/mc-mods/just-mob-heads/files/all?filter-game-version=1738749986%3a73407
Large Ore Deposits: Adds super rare, large deposits of ore in the overworld. Dependencies: ForgeEndertech Library https://www.curseforge.com/minecraft/mc-mods/large-ore-deposits/files/all?filter-game-version=1738749986%3a73407
MinecraftCapes Mod: Allows players to design and wear custom capes, only visible to others with the mod. https://www.curseforge.com/minecraft/mc-mods/minecraftcapes-mod/files/all?filter-game-version=1738749986%3a73407
Mooshroom Spawn: Allows for very rare mooshroom spawns in non-mushroom biomes w/ other cow spawns. Requires: Collective https://www.curseforge.com/minecraft/mc-mods/mooshroom-spawn/files/all?filter-game-version=1738749986%3a73407
Mooshroom Tweaks: Allows brown mooshrooms to spawn naturally. Requires: Collective https://www.curseforge.com/minecraft/mc-mods/mooshroom-tweaks/files/all?filter-game-version=1738749986%3a73407
Nether Portal Spread: When a nether portal is lit, the nether leaches into the overworld over time. Configurable, and can be halted by placing four coal blocks in the vicinity of the portal. Requires: Collective https://www.curseforge.com/minecraft/mc-mods/nether-portal-spread/files/all?filter-game-version=1738749986%3a73407
Passthrough Signs: Allows the player to interact with blocks behind signs, and some other configurable things (paintings, banners, item frames). Please enable item frames in the config for my sanity’s sake https://www.curseforge.com/minecraft/mc-mods/passthrough-signs/files/all?filter-game-version=1738749986%3a73407
Random Bone Meal Flowers: When the ground is bonemealed, allows for any flowers to generate, not just the three supported by vanilla. Can include modded flowers. Requires: Collective https://www.curseforge.com/minecraft/mc-mods/random-bone-meal-flowers/files/all?filter-game-version=1738749986%3a73407
Reap: Allows one to harvest crops by rightclicking, replanting a new plant w/out breaking it. Nice for community farms and mass-harvesting. Has a very inferior tree-harvesting mechanic, though I recommend using Selirums mod instead as it plays nice with other mod’s axes and has better checks for trees. https://www.curseforge.com/minecraft/mc-mods/reap-mod/files/all?filter-game-version=1738749986%3a73407
Repurposed Structures: Adds variants of pre-existing vanilla structures into different biomes and dimensions, such as overworld cities (wood end cities), nether pyramids and temples, and overworld fortresses. Config needs to be tweaked to blacklist the Twilight Forest last I checked. Requirements: https://www.curseforge.com/minecraft/mc-mods/repurposed-structures/files/all?filter-game-version=1738749986%3a73407
Sophisticated Backpacks: Adds highly configurable and modular backpacks, with a lot of fun modules to make life much easier. Requirements: Curios API, Sophisticated Core https://www.curseforge.com/minecraft/mc-mods/sophisticated-backpacks/files/all?filter-game-version=1738749986%3a73407
Sophisticated Core: Library dependency for Sophisticated Backpacks. https://www.curseforge.com/minecraft/mc-mods/sophisticated-core/files/all?filter-game-version=1738749986%3a73407
Starlight: Spiritual successor to phosphor, rewrites and streamlines Minecraft’s lighting engine and makes life much easier. https://www.curseforge.com/minecraft/mc-mods/starlight-forge/files/all?filter-game-version=1738749986%3a73407
SuperMartijn642’s Core Library: Dependency for Trashcans. https://www.curseforge.com/minecraft/mc-mods/supermartijn642s-core-lib/files/all?filter-game-version=1738749986%3a73407
Torchmaster: Adds megatorches and dreadlamps, which disallow hostile and passive spawning respectively within a configurable radius, default 64 blocks. Makes creating twilight-esque dimly lit bases in the overworld possible, and reduces creeper holes. https://www.curseforge.com/minecraft/mc-mods/torchmaster/files/all?filter-game-version=1738749986%3a73407
Trashcans: Adds, well, trashcans. Nice and simple. Requires: SuperMartijn642’s core library https://www.curseforge.com/minecraft/mc-mods/trash-cans/files/all?filter-game-version=1738749986%3a73407
Tree Harvester: The best treefelling mod I have seen in a while. Requires: Collective https://www.curseforge.com/minecraft/mc-mods/tree-harvester/files/all?filter-game-version=1738749986%3a73407
Waystones: Allows for teleportation between waystones, and sharestone networks for farms and etc. Very useful for transportation of animals w/ leads. Requires: Balm https://www.curseforge.com/minecraft/mc-mods/waystones/files/all?filter-game-version=1738749986%3a73407
Wildfire’s Gender mod: Adds visual gender things, ‘tis nice. https://www.curseforge.com/minecraft/mc-mods/female-gender-forge/files/all?filter-game-version=1738749986%3a73407
Datapacks:
Towers of the Wild Reworked: Adds towers imitating the towers in Legend of Zelda: BOTW. Can be configured to be compatible with waystones! https://www.curseforge.com/minecraft/texture-packs/towers-of-the-wild-reworked-datapack