Set the chiseled canopy shelf on fire while it is in a spawning state.
What You Expected
The remaining books to become mobs that were set on fire.
What Happened Instead
It has only spawned upwards to 2 of it's mobs, with the remaining books being dropped.
Additional Details
I am basing this as a bug based on Gizmo stating "When a shelf in the spawner state is deleted by fire, it will spew out all the remaining mobs on fire" in regards to the shelf's new functions.
Please Read and Confirm The Following
[X] I have confirmed this bug can be replicated without the use of Optifine.
[X] I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
[X] I have confirmed this issue is unique and has not been reported already.
im pretty sure this happens because it tries to spawn each mob once, and if it doesnt find a good spot it fails the spawn. Im gonna need to look into forcing them to spawn regardless in this scenario
NeoForge Version
20.6.78
Twilight Forest Version
4.5.2348 / Dev
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
Set the chiseled canopy shelf on fire while it is in a spawning state.
What You Expected
The remaining books to become mobs that were set on fire.
What Happened Instead
It has only spawned upwards to 2 of it's mobs, with the remaining books being dropped.
Additional Details
I am basing this as a bug based on Gizmo stating "When a shelf in the spawner state is deleted by fire, it will spew out all the remaining mobs on fire" in regards to the shelf's new functions.
Please Read and Confirm The Following