TeamTwilight / twilightforest

Twilight Forest repository
Other
670 stars 197 forks source link

Broken models and world load in bug #2259

Closed Spectacles-Sundae closed 1 month ago

Spectacles-Sundae commented 1 month ago

NeoForge Version

21.2.35

Twilight Forest Version

1.21.1-4.6.2780-

Client Log

https://gist.github.com/Spectacles-Sundae/82fb820b23df60e80715796d668383ba

Crash Report (if applicable)

No response

Steps to Reproduce

When opening my world, it would boot me back out after a few seconds, however it eventually succeded when I took the magic map item out of my hand. Afterwards all blocks and textures loaded in, with the exeption of certain mobs having their textures becoming messed up. I was able to load up and play the mod multiple times before this point with no issues, so I'm not sure if loading in with a map corrupted it.

What You Expected

The mob models textures would be applied properly/

What Happened Instead

Certain mob models broke, while other still functioned properly. Kobolds, Minotaurs, Mooshroom Minotaurs, all 3 beetles, little birds, deer, boars, and horned sheep all have broken textures.

On the other side, Nagas, Liches, Dwarf Rabbits, Death Tombs, Yetis, and Ice Wolves' models and textures worked perfectly fine with no issues.

Additional Details

2024-09-09_14 09 33 2024-09-09_13 41 34

Please Read and Confirm The Following

Spectacles-Sundae commented 1 month ago

It was an issue with the JAPPA -fied textures, simply unloading and reloading them fixed the issue.