Closed comminux closed 4 months ago
ZombieSurvival gamemode overrides some gmod global variables related to VGUI text placement (super hacky and will break a lot of non ZS stuff). When ULX calls this variable to use it in the voting menu, it displays wrong because ZS had overwritten it, it seems. This is a ZS issue and can't be fixed in ULX.
Steps to reproduce
Expected behavior
The voting parameters must have a non-zero vertical margin, similar to how it works in other gamemodes.
Actual behavior
The voting parameters are compressed as if there are no margins
Error(s) in server console, if any
None
Error(s) in player's console, if any
None
Version
ULib v2.70d (05/12/2018) ULX v3.73d (05/21/2018) https://github.com/TeamUlysses/ulx/commit/371a4fba6248e4f06df4cd30f96c59622752eaed
Attached images: