TeamWisp / WispRenderer

RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
https://teamwisp.github.io
Apache License 2.0
202 stars 14 forks source link

Feature headless #384

Open Nielsbishere opened 5 years ago

Nielsbishere commented 5 years ago

Fixed headless rendering; you now create a window without setting the Windows API instance. This won't create a OS-backed window but rather a virtual one.

VZout commented 5 years ago

Still uses triple buffering. This is not a good enough solution.

Nielsbishere commented 5 years ago

Why not? @VZout using triple buffering allows the GPU to keep on working on the next frames while you readback from the result from a while ago EDIT: You can now change num_back_buffers to disable triple buffering