Closed thecodewarrior closed 3 years ago
Some properties of blocks are only configurable via subclassing, but this could be streamlined using a FoundationBlockProperties
object akin to Block.Properties
. This object would then be used by the base Foundation block classes.
Here's a quick list of things I saw after a quick glance:
Currently, Foundation only has systems in place for registering blocks, however, there are quite a number of other objects that need to be registered by mods.