Game does save DLC levels' data to campaigns' node so I'm not sure if that's intended or by accident. (part of savegame.xml shown is for main campaign data, left side was history records in ver 1.4.0, extra 44 scores are exactly the total score in DLC campaign)
Steps to reproduce the behavior
reset savegame progress
play dlc campaign and finish any level with valid score
play main campaign and notice score would include those from dlc
Expected behavior
To no include these I think? Unless the dlc is meant to be included.
Environment
Teardown Version 1.5.3 (maybe since 1.5.x is up, unfortunately I don't have any history between 1.4.0 and 1.5.3)
Additional context
And the score recorded is bit messy...
We can see the score for each level is saved both under savegame.mod.dlc-wildwestheist.mission.LEVELID.score and savegame.mod.dlc-wildwestheist.LEVELID.score, I don't think this is intended
Describe the bug
As described in title.
Game does save DLC levels' data to campaigns' node so I'm not sure if that's intended or by accident. (part of savegame.xml shown is for main campaign data, left side was history records in ver 1.4.0, extra 44 scores are exactly the total score in DLC campaign)![image](https://github.com/Teardown-Issue-Tracker-Maintainers/Teardown-Issue-Tracker/assets/70589524/422dd773-c641-4dac-a716-0185f198be29)
Steps to reproduce the behavior
Expected behavior
To no include these I think? Unless the dlc is meant to be included.
Environment
Additional context
And the score recorded is bit messy... We can see the score for each level is saved both under
savegame.mod.dlc-wildwestheist.mission.LEVELID.score
andsavegame.mod.dlc-wildwestheist.LEVELID.score
, I don't think this is intended