Currently glerminal only supports utf8 characters, but ideal would be to support at least utf16 or maybe even utf32 characters, depending on how much more performance utf32 characters would demand.
This requires rework in multiple parts of the engine, but it's quite doable.
Currently glerminal only supports utf8 characters, but ideal would be to support at least utf16 or maybe even utf32 characters, depending on how much more performance utf32 characters would demand.
This requires rework in multiple parts of the engine, but it's quite doable.