Well, with EmuGUI 0.6.3, if you change a language, you are prompted to restart the program but I think there is a way to reduce the number of required restarts by putting the code for opening that dialog inside a seperate except clause for every language changing block.
Well, with EmuGUI 0.6.3, if you change a language, you are prompted to restart the program but I think there is a way to reduce the number of required restarts by putting the code for opening that dialog inside a seperate except clause for every language changing block.