When the server shuts down when there are still people online, the plugin shuts down before the players are kicked out.
I'm thinking of fixing that by adding a marker for all online players in BlueMapAPI.onDisable.
In BlueMapAPI.onEnable is a for loop that removes all online playermarkers again, so even on a BlueMap reload they'd only be added for a small moment
But I get a bit of a weird feeling, doing it like that
When the server shuts down when there are still people online, the plugin shuts down before the players are kicked out. I'm thinking of fixing that by adding a marker for all online players in
BlueMapAPI.onDisable
. InBlueMapAPI.onEnable
is a for loop that removes all online playermarkers again, so even on a BlueMap reload they'd only be added for a small momentBut I get a bit of a weird feeling, doing it like that