Open TechnicJelle opened 11 months ago
Currently, all signs are displayed as Oak Signs, even the ones that aren't.
I would like to figure out a way to extract the material type from the region files.
Idea: extract the texture from the resource-pack. Perhaps it can be extracted directly from BlueMap itself?
Currently, all signs are displayed as Oak Signs, even the ones that aren't.
I would like to figure out a way to extract the material type from the region files.