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Technical-Incompetence
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sneaky-crawly
A game about a sneaky bug.
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Skip occlusion on sentries at the end
#85
octotep
closed
2 years ago
0
Last minute fixes
#84
octotep
closed
2 years ago
0
Fixed occlusion hack. Visibility is too weak to rely on
#83
octotep
closed
2 years ago
0
Final level tweaks
#82
octotep
closed
2 years ago
0
Add last level and tweaks to existing levels
#81
octotep
closed
2 years ago
0
Fix the camera's timestep and make movement independent of framerate
#80
octotep
closed
2 years ago
0
retiling, mostly
#79
numberQ
closed
2 years ago
0
Save and load min alerts per level, display in level select and congr…
#78
numberQ
closed
2 years ago
0
Fixed collisions again, removed dan's print, and made the level selec…
#77
octotep
closed
2 years ago
0
New levels
#76
numberQ
closed
2 years ago
0
Slow credits down and tweak hitboxes to make more fair and reduce scr…
#75
octotep
closed
2 years ago
0
Change name and quiet audio
#74
octotep
closed
2 years ago
0
Better tileset
#73
octotep
closed
2 years ago
0
Add icon for web version
#72
octotep
closed
2 years ago
0
Fix collision screw ups and reduce sentry leinency
#71
octotep
closed
2 years ago
0
New tiles for level creation
#70
octotep
closed
2 years ago
0
New tiles and consistent art direction
#69
octotep
closed
2 years ago
0
New Music
#68
octotep
closed
2 years ago
0
only occlude when on screen, too expensive otherwise
#67
numberQ
closed
2 years ago
0
Reduce the number of raycasts for occluding vision cones. Also added …
#66
numberQ
closed
2 years ago
0
add third level, allow gates to start opened, fix switches area enter…
#65
numberQ
closed
2 years ago
0
Add switches and gates
#64
flamwenco
closed
2 years ago
0
Final level.gd improvement. Now camera extents are set programmatically
#63
octotep
closed
2 years ago
0
Small tweaks to button sizes and made the level script generic
#62
octotep
closed
2 years ago
0
More organization for in game menus vs out of game
#61
octotep
closed
2 years ago
0
Fixed alert overlap bug
#60
octotep
closed
2 years ago
0
Make music playing less janky and stfu on the last alert
#59
octotep
closed
2 years ago
0
Add alert sound
#58
octotep
closed
2 years ago
0
The great reorg
#57
octotep
closed
2 years ago
0
Set HighDPI and include, but not enable, the integer scaling plugin
#56
octotep
closed
2 years ago
0
Better game scaling to all resolutions
#55
octotep
closed
2 years ago
0
Changed to ogg
#54
octotep
closed
2 years ago
0
Removed extra music
#53
octotep
closed
2 years ago
0
vision cone leniency
#52
numberQ
closed
2 years ago
0
MUSIC
#51
octotep
closed
2 years ago
0
Gate and switch graphics
#50
octotep
closed
2 years ago
0
Bug fixes and add larkes audio
#49
octotep
closed
2 years ago
1
Last scene
#48
octotep
closed
2 years ago
0
Signs and zap UI
#47
flamwenco
closed
2 years ago
0
fix html oopsie and 'force' landscape
#46
flamwenco
closed
2 years ago
0
make title screen spiffy
#45
flamwenco
closed
2 years ago
0
Upgrades
#44
numberQ
closed
2 years ago
0
Improve how the level select screen looks
#43
octotep
closed
2 years ago
0
Add win screen when you get to a door
#42
octotep
closed
2 years ago
0
Add level select screen and global autoscript that stores the game st…
#41
octotep
closed
2 years ago
0
Undo viewport scaling and correct length of opening cinematic
#40
octotep
closed
2 years ago
0
Added opening cutscene and the assets to go with it
#39
octotep
closed
2 years ago
0
Hide game over quit on web
#38
flamwenco
closed
2 years ago
0
Alerts UI
#37
flamwenco
closed
2 years ago
0
Enable PWA again
#36
octotep
closed
2 years ago
0
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