Closed Gandalf-Le-Dev closed 3 years ago
Hey man you have an awesome project here, I wanted to test it but I get this error when I try to connect myself in localhost
NullReferenceException: Object reference not set to an instance of an object NetworkClient.Dispose () (at Assets/_Project/Scripts/Protocol/NetworkClient.cs:51) GameManager.Disconnect (System.String reason) (at Assets/_Project/Scripts/GameManager.cs:109) GameManager+d__29.MoveNext () (at Assets/_Project/Scripts/GameManager.cs:213) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <42a5878ce129403083acccf18e43363f>:0)
Do you know why ?
Thanks in advance
Hey man you have an awesome project here, I wanted to test it but I get this error when I try to connect myself in localhost
NullReferenceException: Object reference not set to an instance of an object NetworkClient.Dispose () (at Assets/_Project/Scripts/Protocol/NetworkClient.cs:51) GameManager.Disconnect (System.String reason) (at Assets/_Project/Scripts/GameManager.cs:109) GameManager+d__29.MoveNext () (at Assets/_Project/Scripts/GameManager.cs:213)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <42a5878ce129403083acccf18e43363f>:0)
Do you know why ?
Thanks in advance