Open Lsbt1 opened 1 year ago
Exposes options in the godot 'import inspector' to the user to allow for adding Texture.Flags to the .pxo files.
Flags include: repeat (normal and mirrored) filter mipmaps
I believe some of those deleted lines are part of the code-style rules we have here. You can check the workflow's output once it completes to change them :)
Exposes options in the godot 'import inspector' to the user to allow for adding Texture.Flags to the .pxo files.
Flags include: repeat (normal and mirrored) filter mipmaps