TechpriestEnginseer / Community-Patch-Events-Development

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Great Generals/Admirals not increasing supply limit #63

Closed Serind92 closed 6 years ago

Serind92 commented 6 years ago

As Greece at least didn't check with other civilizations .

TechpriestEnginseer commented 6 years ago

This should be a general concern in the DLL no?

Serind92 commented 6 years ago

I'm Completely green on this. Only other mods (other than full VP with EUI) i use are Quick Turns and Really Advanced Setup, so i don't think it's a conflict or smth.

Also in game without CBP events (https://forums.civfanatics.com/threads/cbp-events-and-decisions-compatibility.562935/page-20#post-14768793 and this http://steamcommunity.com/sharedfiles/filedetails/?id=689787148 download ) everything works fine.

Edit. Posted links cause maybe i forgot to downlaod smth.

TechpriestEnginseer commented 6 years ago

Interesting. It shouldn't be interfering with GG code at all. I'll try to replicate how many Greek events are active?

Serind92 commented 6 years ago

Tried now with Rome, same issue. But with Rome i was also using this mod

https://forums.civfanatics.com/resources/more-unique-components-for-vox-populi.26513/

About Greek game if i recall correctly 1st citadel was before 1st Greek specific events and still it didn't give + 2 limit.

TechpriestEnginseer commented 6 years ago

Were you using Greeks with the more UC as well

Serind92 commented 6 years ago

I've found out what caused this bug. Newest Hotfix to VP, unlucky i installed it together with this mod so it completely confused me ;D. sorry for taking your time and thx for trying to help.