Closed orkun1675 closed 9 years ago
Ok, I'll try and get to this once I finish the non-citizens implementation.
Looking at the comments on the pull request, it looks like you want players not to be instakilled or have npcs spawn if they aren't authenticated?
Exactly. They shouldn't even be tagged.
Fixed in commit d9e356d See Release v1.0.2
There is something weird about this. Players cannot be hit or tagged by other players when they are not logged in. This is ok. But unlogged in players can now hit other players can get themselves tagged??
Just Clarifying. If you aren't logged in you can hit another player and get tagged. If you aren't logged in you can't be tagged by another player when they hit you. Is this correct?
Yes. If you aren't logged in you can hit another player and get tagged AND damage the other player.
@orkun1675 So you wan't to disable damage to?
Yes if no one can damage I should not be able to damage anyone else.
Could you add this final utility please? It is very critical for my server.
When reimplementing plugins, can you also add AuthMe Hook. Without this Hook users in my offline server are loosing items. I already tried writing the implementation code here: https://github.com/cheddar262/Combat-Tag/pull/39