Tedster59 / lwotc

Port of Long War 2 to XCOM 2's War of the Chosen expansion
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Remove or fix Undying Loyalty DE, it can create soft locks of the game that requires game speed manipulation to unstuck #11

Open Mrveczt opened 1 year ago

Mrveczt commented 1 year ago

Now here is a feisty one. If a Dark Event called Undying Loyalty is completed and is added as sit reps (its the thing that gives RNG chance for Advent troops to self rez as zombies). It can have quite obnoxious results.

If XCOM kills an enemy soldier that turns, during reaction fire, they get stuck in to an animation limbo of them falling to the ground, ressurecting and standing up. Untill this animation is finished, it prevents the turn from ending and the animation rate is so slow (Like 0.5 FPS or something lol) that to regular player, the game looks soft locked.

You can fix this, with game speed manipulation... but requiring this from normal players...let alone requiring them even knowing such feature even exists seems abit outrageous (Like, i only discovered it after like 2k hours of XCOM 2).

So, either you find a way to fix this glitchy animation, or disable this sitrep, that would be the simpler solution.

Tedster59 commented 1 year ago

Lol, apparently this was already suggested and marked closed:

https://github.com/long-war-2/lwotc/issues/1427

Suggestion from Peter, was "use Less Overwatch Lock Ups"

I expect Zip Mode also messes with things.

Mrveczt commented 1 year ago

What an excuse...., it happens even with that mod, i have been playing with it active ever since 2020 ! Even way before i started playing LWOTC. I assume you will actually adress this at some point right ? image

Tedster59 commented 1 year ago

I may look at it, but know very little about the visualizer system and why it's happening, and if it's a base game issue, I'd want to fix it for more than just LWoTC.