Tedster59 / lwotc

Port of Long War 2 to XCOM 2's War of the Chosen expansion
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Spider Suit research / build cost inconsistency #37

Closed copyrite closed 11 months ago

copyrite commented 12 months ago

Spider Suit research costs 50 supplies, 5 alloys, 2 crystals. Building a new Spider Suit costs 70 supplies, 5 alloys, 1 crystal. It doesn't really make logical sense for the first prototype to be cheaper (unless it's lore-wise like the first SPARK's situation, but it isn't really implied to be).

For comparison, there's a similar reversal for Wraith Suit, but not medium armors.

These are both defined in XComLW_Overhaul.ini:

+TechTable=(TechTemplateName="SpiderSuit",          ProvingGround=false,    ResearchPointCost=5500, ModPointsToCompleteOnly=false,      PrereqTech1="PlatedArmor",          PrereqTech2="",                         PrereqTech3="",                 SupplyCost=50,  AlloyCost=5,    CrystalCost=2,  CoreCost=0, ReqItemTemplateName1="",                    ReqItemCost1=0, ReqItemTemplateName2="",                ReqItemCost2=0, ItemGranted="LightPlatedArmor",     RequiredScienceScore=20)
; Spider
+ItemTable=(ItemTemplateName="LightPlatedArmor",    Slots=0,    Starting=false, Infinite=false, Buildable=true, RequiredTech1="SpiderSuit",     RequiredTech2="",   SupplyCost=70,  AlloyCost=5,    CrystalCost=1,  CoreCost=0, SpecialItemTemplateName="", SpecialItemCost=0,  TradingPostValue=20, RequiredEngineeringScore=15, Tier = 80, PointsToComplete=200)