Closed TehCheat closed 5 years ago
still got broken issue (the comment you deleted) when running poe_x64
and if run poe32, poehud wont work.
Offsets still need updating. Posting in here is pointless until we have a mostly working version.
Offsets still need updating. Posting in here is pointless until we have a mostly working version.
yeah ik, just wanna provide some help.
We know they're broken, this isn't helpful.
BasicFlaskRoutine not working.
Not working: Stashie https://github.com/nymann/Stashie Clickit/Pickit https://github.com/DetectiveSquirrel/Pickit Inventory Item Analyzer (+mods description from base hud) https://github.com/vadash/InventoryItemsAnalyzer Tradie https://github.com/nymann/Tradie
None of the utility tooltips is showing
XP & Area
~DPS meter
~Map Icons
~[EDIT on 15/03] Everything is working again 🎉
They (xp/area) were showing if you had the diagnostic tables (F1) turned off. I fixed the offset that was breaking them, try again. @TheOptimisticFactory
Text element seems to be working sporadically (at least on UI stuff) E.g. incursion temple map it has text for empty rooms (e.g. pits) but any with an architect inside it is garbled or missing (e.g. Surveyor's Study)
memory stabilisers show on map as tiny purple chests
Everything inside: GameController.Game.IngameState.ServerData.StashPanel
is not working. Address is 0, and all values are Null/0/False.
Everything inside:
GameController.Game.IngameState.ServerData.StashPanel
is not working. Address is 0, and all values are Null/0/False.
In my stashie version im use this, and i updated all offsets in this element for me all works fine.
PoEHUD/src/Poe/RemoteMemoryObjects/IngameUIElements.cs
public StashElement StashElement => GetObject
in last hud only in STASHIE plugin dont work popup ( i try change popup bg or hud theme = nothing) https://i.imgur.com/kf4t6ym.png
As was mentioned elsewhere, offsets need updated for the Steam version.
This offset needs to be updated: itemsOnGroundLabelRoot
SyndicatePanel offsets need updating.
Looks like IngameUIElements.ChatBox may be broken. Debug plugin shows its address as 7FF7D74F47A0 with all sorts of nonsense other values.
Offsets to detect owner from items on floor need be updated, cause ClickIt try to pick up items from other players.
New Map Offset = memory.ReadLong(gameController.Game.IngameState.Data.Address + 0x618);
Offsets about identified items on floor need fix too.
Betrayal preload broken after last update, show every master
@miuobyshi Actually that was GGG's "fix" to the stuttering, just load all the assets for all the immortal syndicate members (which is how we get preloads). Except it didn't work. I do think we need to do some cleanup with preloads, though.
@greenbrad Which plugin is that?
Derp
I see nothing that's in HUD that has a problem on your screenshot.
Thats stashie, you shoud update it maybe..
lol, "it's not a plugin". It's a plugin.
I asked what plugin it was and you said it wasn't a plugin. I'm trying to help, but I can't help if you don't tell me what plugin it is when I ask... And then you say it's not a plugin, when it is... lol
Well, it IS stashie but youre right, you have the most recent version. for some reason the dev enabled the debug portion of code.
https://github.com/nymann/Stashie/commit/b241261db0f0ef6b3cd60db4847c7217af690583
I dont, i just looked to see if there was anything was recently changed on the plugin's github..
OK so it appears my IsVisible fix fixed the stash dropdown visibility which made that happen. The problem seems to be in Stashie, but only became apparent when HUD got fixed.
OK so it appears my IsVisible fix fixed the stash dropdown visibility which made that happen. The problem seems to be in Stashie, but only became apparent when HUD got fixed.
I fixed it and commited it to the master branch of stashie. If anyone wants the update they can download from my fork before he rebuilds and udpates.
don't know if this is b/c of poehud or the plugin itself FullRareSetManager does nothing, and gives following error when stash opened
Method error: Render : System.NullReferenceException: Object reference not set to an instance of an object. at PoeHUD.Poe.Elements.StashElement.GetStashName(Int32 index) at FullRareSetManager.Core.UpdateStashes() in C:\Users\Stridemann\Desktop\PoEHUD-x64\src\bin\x64\Debug\plugins\FullRareSetManager\src\FullRareSetManager\Core.cs:line 677 at FullRareSetManager.Core.Render() in C:\Users\Stridemann\Desktop\PoEHUD-x64\src\bin\x64\Debug\plugins\FullRareSetManager\src\FullRareSetManager\Core.cs:line 105 at PoeHUD.Plugins.BasePlugin._Render()
I think that the latest patch broke the stash offset. Stashie is no longer able to successfully change stash stabs for me.
I think most of the offsets were fixed a while back. Closing.
Any other specifically missing/broken offsets can be reported individually.
what program you use to check offsets ? reclass ? Id like to help find the offsets but i and unfamiliar with the data structure.
Im just trying to get Basic Flask Routine , preloads and map icons to work.
Sorry for being noobie just delete this if it pisses you off.