Closed JohannesMP closed 10 years ago
Just saw something strange in my log, when I decoupled my launch stage (just about out of atmo), I saw this in the server log:
http://pastebin.com/vbnEg1S3 http://pastebin.com/edPRJt10
I can guarantee that 65km orbit's don't have 0.3 atmospheres of pressure.
Ok this bug is obviously nothing to do with atmo, here's the steps I discovered to make this happen:
1: Rendezvous with a player as normal, but remember not to warp after you are in range. (You need to run 2 KSP's). 2: Get very close and cancel all relative velocity Everything at the moment is fine, docking mode seems to work. 3: Warp on one client but make sure you stay in range - A quick warp will do. Docking mode still seems to be working, other player is labelled in the past.
I'll try to catch a video of this using these steps.
Discussed in this forum topic, and demonstrated at this point in the video.
Unlike #645, which is entirely client-side, the explosion caused in this case synchronizes the resulting debris back to the server.
This is probably related to similar cases, such as my previous rover tests where the other rover would explode into multiple pieces.