Open ghost opened 8 years ago
I second this request. Requiring long crafting chains to get some of the more powerful seeds in an expanded JSON is fine and all when considering resources alone, but it's tedious as hell.
I also would like to see this, even better it the max tiers could be configured like everything else. And nothing is too tedious if there's auto-crafting involved.
I can add this, but I won't be supporting it directly. Pack authors who take advantage of this will need to provide their own models, textures, and localizations themselves using something like ResourceLoader. It'll be done in a similar fashion to how I handle custom Soul Shards tiers.
Edit: Also, 1.9+ only. 1.7.10 is EOL and 1.8 is just stupid to dev for.
Any chance of allowing the tiers to be larger than 4... Say, 8-10? :+1: