TelepathicGrunt / RepurposedStructures

Reusing and modifying vanilla structures for extra variety!
https://www.curseforge.com/minecraft/mc-mods/repurposed-structures
GNU Lesser General Public License v3.0
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Nether structures to add #231

Open TelepathicGrunt opened 4 years ago

TelepathicGrunt commented 4 years ago

Current List:

AbsorbingSafe11 commented 3 years ago

Would probably fit your improved mineshaft mod better, but wouldn't your improved mineshafts be really nice in the nether? (especially with the new nether wood types that could be used in place of the normal wooden supports) (alternatively, nether brick could be used since it has a fence type) (feel free to delete this if it was already added and I just never found any in my nether)

TelepathicGrunt commented 3 years ago

There is actually a Nether Mineshaft in this mod. They spawn below lava level by default but you can raise them upward by config. You can check out the image tab on my mod's curseforge page for pictures of nearly all structures that this mod has :) https://www.curseforge.com/minecraft/mc-mods/repurposed-structures/screenshots

Though I will admit, I should probably add a Crimson and Warped variant of the nether mineshaft. Probably not soul sand as it wouldn't have enough blocks to make them look nice. And Basalt Delta biomes already clogs up the mineshafts with basalt so it barely has any air space so probably no basalt mineshafts. image

AbsorbingSafe11 commented 3 years ago

Thank you for letting me know they exist and crimson and warped variants would be cool to see especially if they had those glowshroom blocks (can't remember proper name) to light up the mineshaft.

AbacusOperator commented 3 years ago

Suggestion. Warped Nether City: spawns in warped biome and combines properties of original End City and your regular Nether City. Has shulkers and blazes spawning overtime but their combined spawn rate in total is the same as regular End City. Chests with loot tables from both End City and Nether Fortress with nether chests themed chest being more prevalent. No elytra or very rare. Building materials are both nether and end materials, with warped planks taking place of purpur and the rest is some combination of end stone and nether bricks.

TelepathicGrunt commented 3 years ago

Thank you for the suggestion but I will not be doing hybrid structures. A End Nether City doesn’t fit in any biome or dimension and blazes/shulkers should not be found outside their respective dimensions. I rather keep doing biome/dimension specific themes and no hybrids. I would’ve gone for an Ocean City but the cities are too big to fit in the deepest ocean.

AbacusOperator commented 3 years ago

I only suggested this because Warped Forest seems to be place where End bleeds into the Nether.

TelepathicGrunt commented 3 years ago

Hmm. I viewed the warped forest as more of its own thing than associated with the end. The End is so barren right now in vanilla that I feel it’s theme is more yellow/purple with sparse plants. It is an interesting thought but I don’t think Mojang was going for an end tie in with their dense blue forest

AbacusOperator commented 3 years ago

@TelepathicGrunt Normal Nether mobs avoid it (hoglins outright fear warped fungi) and name warped further suggest its alien nature in relation to the rest of the Nether. On the other hand, well, it is populated with Endermen denser than any place outside the End, with Strider simingly being the only native Nether mob adapted to this place. So my headcanon it is Crimson Forest warped by the End influence. And it seems like I am not the only who has this headcanon: Discussion Further more, color scheme of warped forest is color scheme of crimson forest that was inverted and adjusted for brightness. Just like Enderman's color vision is famously inverted, endstone texture is color inversion of cobblestone and chorus plant is purple because it is negative of green. And finally here is official biome preview article: Article Notice subtitle "The End of the Nether" and the phrase: "Today that oversight will be fixed as we grip our netherite swords, push aside the twisted vines, and journey into the biome where the Nether meets the End..."

K0-RR commented 3 years ago

populated with Endermen where the Nether meets the End

Whoa, this is cool, never saw this article, now I feel like I was missing something for a long time.

ENUSSOUL001 commented 2 years ago

hello so this is a very long time here also new and idea, Magma Berg? using like Magma block nether block lava? and idk

TelepathicGrunt commented 2 years ago

Icebergs are not structures and thus, is outside the scope of my mod. It would be better for a biome mod to make a new biome dedicated to magma bergs. It would also look much better in a dedicated biome than trying to stuff them in existing biomes

badooga commented 1 year ago

Hi! Huge fan of what this mod has to offer - the nether structures in particular. I have a few suggestions for things that could be added:

Mineshafts

Other

badooga commented 1 year ago
* Basalt deltas igloos next to lava oceans. Could have an overworld mob or two in there, or maybe a piglin and a zombie piglin side by side.

Here's a very basic proof of concept. To get this, I made the following replacements, and then added a few adjustments:

image

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badooga commented 1 year ago
* Nether wells made of blackstone or even quartz. The blackstone one could have gilded blackstone.

These should be self explanatory.

image

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image

badooga commented 1 year ago
* Basalt mineshafts that use polished blackstone bricks instead of nether bricks. Could even generate gilded blackstone in there.

image

TelepathicGrunt commented 1 year ago

@badooga I won’t be adding quartz based structures. Quartz doesn’t generate naturally and doesn’t really mesh well with the nether’s look. So the quartz well/ruins is out

witch hits does not really make logical sense in the nether as witches are not nether mobs and piglins already have several other structures that fits them much better.

The basalt well and igloo I won’t be doing because the Basalt Delta biome is incredibly busy and aggressive with its basalt features. The well and igloo will never be found in it. (And the igloo won’t look good spawning by itself in lava oceans imo) I don’t even think most people even can find the Basalt Temple I spawn in it lol.

the basalt and soul sand variant for mineshaft and outpost, maybe I’ll do those but I rather wait till 1.19.3/1.20 before looking into new structures to add. It takes a lot of work to add new structures. Red nether brick mineshaft doesn’t bring anything new to the table so that will be skipped too. And the dungeon/monument idea will be skipped as I prefer one variant just for those dimension wide tbh.

Though all mineshafts will continue to use blaze Spawners as the equivalent of regular mineshaft’s cave spider spawner. You can change this by datapack for your own world though by datapack replacing the rs_spawners folder’s files. See the config datapack linked on my mod page for an easy to edit datapack to make the changes you want. If you become very good with datapacking, you can make a new datapack that actually adds brand new structures through repurposed structures into the world and make your ideas real regardless of what I do lol

badooga commented 1 year ago

If you become very good with datapacking, you can make a new datapack that actually adds brand new structures through repurposed structures into the world and make your ideas real regardless of what I do lol

Heeding this advice, I made a variant temple_nether_soul structure using the soul sandstone blocks from the Quark mod and replaced the default version using the config datapack. Attached below is a zip folder containing the nbt file for it, if you're interested.

nether_soul_quark.zip

ikdgdh commented 1 year ago

Nether Trail Ruins

ikdgdh commented 1 year ago

Soul skeleton outpost