TelepathicGrunt / RepurposedStructures

Reusing and modifying vanilla structures for extra variety!
https://www.curseforge.com/minecraft/mc-mods/repurposed-structures
GNU Lesser General Public License v3.0
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Overworld structures to try and add maybe #232

Open TelepathicGrunt opened 4 years ago

TelepathicGrunt commented 4 years ago

Current List:

Outposts


Cities


Ancient Cities

TelepathicGrunt commented 3 years ago

Plains Ruins and other land Ruins https://github.com/TelepathicGrunt/RepurposedStructures/issues/7

AbsorbingSafe11 commented 3 years ago

Can the planned witch huts in the biomes with large trees (jungle and mega taiga) have a tree based witch hut? (as in with the hut build in top of the jungle tree with vines always generated to the bottom) (as for the mega taiga witch hut, it could be built around the middle part of the mega spruce tree)

turbosazzy commented 3 years ago

Bastions in the overworld???... Villager bastions... Maybe? or Wander Trader bastions idk it would be wierd but im bored

TelepathicGrunt commented 3 years ago

Not a bad idea! I forgot about bastions lol. I'll add that to the list

AbacusOperator commented 3 years ago

Oceanic City. Since Vanilla Oceans are usually pretty shallow, I propose upside-down configuration starting at the surface with ship docking element and certain chance of whole overworld ship (restored Vanilla shipwreck) near it, with towers going downwards, if it too tall, it will just pierce a bottom a bit. Entire structure is flooded inside and populated with guardians and maybe few drawn spawners. Elder Guardian might or might not be included. Ship loot corresponds to that of shipwreck, but there more chests. City contain at least one chest with buried treasure loot table, the rest is shipwreck loot tables and ocean ruins loot tables. City uses the same materials as ocean monument. Ship may or may not have illagers (playing role of pirates) spawn on it initially.

AbsorbingSafe11 commented 3 years ago

Would Pillager Pirate ships be a good idea? (to spawn in cold oceans) Also, for mountain and extreme hills biomes, could there be a pillager emerald mine? (since pillagers have emeralds and emerald ore naturally generates in mountain biomes and extreme hills biomes)

ENUSSOUL001 commented 2 years ago

hey after 1.19 release how about Deep Dark Village and deep dark outpost mineshaft dungeons and more haha and maybe in nether and end deep dark too

ENUSSOUL001 commented 2 years ago

which resident is Warden haha lol

ENUSSOUL001 commented 2 years ago

mountain village when???!!!

TelepathicGrunt commented 2 years ago

@ENUSSOUL001 I don’t plan on adding more structures to the deep dark. I rather wait until the full release of 1.19 to see exactly what the final looks of the deep dark is, how crowded it is or not, and what the ancient city structure is like.

Also, mountain villages are already added to repurposed structures. Check out the /locate command to find them

ENUSSOUL001 commented 2 years ago

oh ok and maybe add mangrove village when 1.19 release because june 7 is released so and a pillager outpost mangrove,well? or well i i just listed it on post

ENUSSOUL001 commented 2 years ago

now maybe add village deep dark

TelepathicGrunt commented 2 years ago

I dont think i'll be adding villages to the deep dark lol. It just doesn't fit and the shulk will kill the villagers.

AbsorbingSafe11 commented 2 years ago

instead of a village in the deep dark, I think building attempts (like if the builders died trying) of making a village in the deep dark that are made out of underground materials and are ruined, plus if they could be filled with undead mobs, (like if the corpses had lingering regret) I think this is the best way to please the hundreds of people that want deep dark villages. (I have lost count of the actual number of people who ask for a functional village in the deep dark, despite it not making any sense)

ENUSSOUL001 commented 2 years ago

i mean warden village

ENUSSOUL001 commented 2 years ago

@TelepathicGrunt a warden village,is it's good?

ENUSSOUL001 commented 2 years ago

or maybe it's bad

TelepathicGrunt commented 2 years ago

@AbsorbingSafe11 I’m gonna need statistics on that hundreds of requests thing because I have never seen anyone asked for that lmao.

Simply said, there’s no logical reason for a regular village to be so far down and the idea of an ruined civilization is the entire point of the new Ancient City structure lol. And if said village was to be present and destroyed, that would require creating the structure entirely from scratch. Which means it is no longer a “repurposed” vanilla structure and thus, doesn’t fit within my mod.

It would be much better for a different shulk/deep dark mod to add brand new structures to the deep dark than my mod. Especially since it’s so new right now and I am not willing to make structures outside of Ancient Cities spawn warden.

I still need to port my mods to 1.19 before even considering new structures and even then, I rather go for things that makes sense and would look good. And is a “repurposed” vanilla structure instead of something entirely new.

AbsorbingSafe11 commented 2 years ago

@AbsorbingSafe11 I’m gonna need statistics on that hundreds of requests thing because I have never seen anyone asked for that lmao.

Simply said, there’s no logical reason for a regular village to be so far down and the idea of an ruined civilization is the entire point of the new Ancient City structure lol. And if said village was to be present and destroyed, that would require creating the structure entirely from scratch. Which means it is no longer a “repurposed” vanilla structure and thus, doesn’t fit within my mod.

It would be much better for a different shulk/deep dark mod to add brand new structures to the deep dark than my mod. Especially since it’s so new right now and I am not willing to make structures outside of Ancient Cities spawn warden.

I still need to port my mods to 1.19 before even considering new structures and even then, I rather go for things that makes sense and would look good. And is a “repurposed” vanilla structure instead of something entirely new.

I meant all of the requests I have seen across multiple discord channels for a Deep Dark Village and you are completely right about adding ruined abandoned villages to the Deep Dark doesn't make sense, for all of the reasons you mentioned. (I forgot the "Repurposed" part of Repurposed Structures)

ENUSSOUL001 commented 2 years ago

deep dark village but residence is warden talking about:

https://youtube.com/watch?v=c5LQcUjhd7g

Joke

ikdgdh commented 1 year ago

Lush Cave villages Ocean (overwater) village and ship Desert monument Underwater outpost Underwater mansion Underwater City Underwater bastion Cherry mansion Cherry outpost Cherry witch hut Mountains outpost Giant taiga outpost

ikdgdh commented 11 months ago

Savnma outpost?

Omega58 commented 1 week ago

i have a suggestion : A repurposed ancient city in either the desert, the jungle or an icy biome.

I don't know if this is the place for suggestions but seeing what people talk about in here I thought i could share a suggestion

ilkebeu commented 4 days ago

swamp pyramid with mud and boggeds