Closed emperor-katax closed 4 years ago
Hello!
I've been thinking about updating this project for quite some time, since a LOT has happened in the engine since I did this.
I just haven't gotten around to it yet :) I have two planned projects right now, hopefully I can get to this after those two.
It's always fun to hear there is interest though!
/Temaran
... this is great when you follow your previous posts ... : ) ,, .. ,, .. please if I can do some help, dont hesitate to ask ... here is my question in answer hub, good for start thou... ... https://answers.unrealengine.com/questions/808195/shader-in-c-with-419.html
-- > thanks again ! ... : P ,,,,,,,
.. dude, any update here thou ?
Sorry, we are in crunch for our next release, I couldn't find any time to look into it.
/Temaran
2018-07-19 3:48 GMT+02:00 Katax notifications@github.com:
.. dude, any update here thou ?
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Thanks for the reply... : ) ,, .. ok, I will work on this, and if it works, I`ll share some updates with you ....
Thanks again ..
Cool!
Ill still try to have a look when / if I get some time over
On Thu, Jul 19, 2018, 11:29 Katax notifications@github.com wrote:
Thanks for the reply... : ) ,, .. ok, I will work on this, and if it works, I`ll share some updates with you ....
Thanks again ..
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I'm really interested in this project as well. I'm new to EU but have quite a bit of experience with writing shaders, it would be great to get this working in UE4.2 for some to implement some custom stuff!
It seems a very interesting plugin. Please any chance to make this works on UE 4.20? Thanks!
Hey I sent a pull request and updated the plugin to UE 4.20 have a look at it and let me know if it works properly. If it doesn't then I'll try to fix it. @freeplanet @keithlostracco @Temaran @emperor-katax
Very cool Umax! I merged your pull request, unfortunately we are now in crunch for CES, so I still haven't found any time to upgrade the project :(
So thank you Umax for taking some time and getting it to 4.20!
/Temaran
Application is not working with 4.19.2 .... can you fix?