PCs don't gain hunger from point_update in gain_condition because of a bad conditional that didn't get caught in my testing. This fixes it, plus allows cyborgs to gain hunger more reliably. The minor edit to xml.c wasn't noticed since the entire page is commented out, but the original read:
GET_COND(mob, 0) = GET_COND(mob, 1) = GET_COND(mob, 2) = -1;
PCs don't gain hunger from point_update in gain_condition because of a bad conditional that didn't get caught in my testing. This fixes it, plus allows cyborgs to gain hunger more reliably. The minor edit to xml.c wasn't noticed since the entire page is commented out, but the original read: GET_COND(mob, 0) = GET_COND(mob, 1) = GET_COND(mob, 2) = -1;