Make the affects of intimidate something that happens when a barb is berserking or battlecries, then remove intimidate as an ability. As a skill it sounds like a hoodlum skill remnant. Potentially improve the intelligence of intimidate, more likely to succeed against lower level/weaker, more likely to fail against higher/stronger.
Make the affects of intimidate something that happens when a barb is berserking or battlecries, then remove intimidate as an ability. As a skill it sounds like a hoodlum skill remnant. Potentially improve the intelligence of intimidate, more likely to succeed against lower level/weaker, more likely to fail against higher/stronger.