Wondering if it's possible to limit the amount of items retrieved on shift-clicking
(extraction from transmutation table into player inventory)
If you happen to have 4k+ EMC in the table, and you shift-click something like stone with emc value of 1..
It'll fill your inventory and try to keep filling it til the items have been delivered.
Should you happen to crash at this point, (not entirely uncommon) the emc loss is potentially immence.
Would be nice if it'd stop on full inventory or a stack at a time.
Wondering if it's possible to limit the amount of items retrieved on shift-clicking (extraction from transmutation table into player inventory)
If you happen to have 4k+ EMC in the table, and you shift-click something like stone with emc value of 1.. It'll fill your inventory and try to keep filling it til the items have been delivered. Should you happen to crash at this point, (not entirely uncommon) the emc loss is potentially immence.
Would be nice if it'd stop on full inventory or a stack at a time.