2021/7/1 17:37:11
CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "dj_stone07_07"
2021/7/1 17:40:15
LuaException: [string "chunk"]:4: ')' expected near '<\239>'
XLua.LuaEnv.ThrowExceptionFromError (System.Int32 oldTop) (at <00000000000000000000000000000000>:0)
我们项目接入InjectFix之后,在自动化打包脚本里面打出来的包C#层级报错和LogError都没有相关的栈,比如下面这个样子:
2021/7/1 17:37:11 CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "dj_stone07_07" 2021/7/1 17:40:15 LuaException: [string "chunk"]:4: ')' expected near '<\239>' XLua.LuaEnv.ThrowExceptionFromError (System.Int32 oldTop) (at <00000000000000000000000000000000>:0)
但是比较奇怪的是,在测试工程里栈信息倒是全的。
我们项目里通过这个毁掉来搜集报错信息 Application.logMessageReceived -= _OnDebugLogCallbackHandler;
请问有没有什么思路,这个报错栈丢失 跟什么设置有关系?