Tencent / sluaunreal

lua dev plugin for unreal engine 4 or 5
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Slua_unreal打shipping包报UATHelper: Packaging (Android (ETC2)): ERROR: Missing precompiled manifest for 'EditorStyle'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in EditorStyle.build.cs to override. PackagingResults: Error: Missing precompiled manifest for 'EditorStyle'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in EditorStyle.build.cs to override. #429

Open yingliusss opened 3 years ago

yingliusss commented 3 years ago

Describe the bug LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms LogMainFrame: Project does not require temp target LogLauncherProfile: Unable to use promoted target - ../../../Engine/Binaries/Android/democpp-Android-Shipping.target does not exist. UATHelper: Packaging (Android (ETC2)): Running AutomationTool... UATHelper: Packaging (Android (ETC2)): Parsing command line: -ScriptsForProject=D:/workspace/sluaunreal-for_4.25/democpp.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=D:/workspace/sluaunreal-for_4.25/democpp.uproject -cook -stage -archive -archivedirectory=D:/workspace/sluaunreal-for_4.25/android -package -ue4exe=E:\Epic\UE4\UE_4.25\Engine \Binaries\Win64\UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC2 -build -target=democpp -clientconfig=Shipping -utf8output UATHelper: Packaging (Android (ETC2)): Setting up ProjectParams for D:\workspace\sluaunreal-for_4.25\democpp.uproject UATHelper: Packaging (Android (ETC2)): ** BUILD COMMAND STARTED ** UATHelper: Packaging (Android (ETC2)): Running: E:\Epic\UE4\UE_4.25\Engine\Binaries\DotNET\UnrealBuildTool.exe democpp Android Shipping -Project=D:\workspace\sluaunreal-for_4.25\democpp.uproject D:\workspace\sluaunreal-for_4.25\democpp.uproject -NoUBTMakefiles -remoteini="D:\workspace\sluaunreal-for_4.25" -skipdeploy -Manifest=D:\workspace\sluaunreal-for_4 .25\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Epic+UE4+UE_4.25\UBT-democpp-Android-Shipping.txt" UATHelper: Packaging (Android (ETC2)): PLATFORM_ANDROID_NDK_VERSION = 210200 UATHelper: Packaging (Android (ETC2)): NDK toolchain: r21b, NDK version: 19, GccVersion: 4.9, ClangVersion: 9.0.8 UATHelper: Packaging (Android (ETC2)): Compiling Native 32-bit code with NDK API 'android-19' UATHelper: Packaging (Android (ETC2)): ERROR: Missing precompiled manifest for 'EditorStyle'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in EditorStyle.build.cs to override. PackagingResults: Error: Missing precompiled manifest for 'EditorStyle'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in EditorStyle.build.cs to override. UATHelper: Packaging (Android (ETC2)): Took 1.153752s to run UnrealBuildTool.exe, ExitCode=6 UATHelper: Packaging (Android (ETC2)): UnrealBuildTool failed. See log for more details. (C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Epic+UE4+UE_4.25\UBT-democpp-Android-Shipping.txt) UATHelper: Packaging (Android (ETC2)): AutomationTool exiting with ExitCode=6 (6) UATHelper: Packaging (Android (ETC2)): BUILD FAILED PackagingResults: Error: Unknown Error

Version 4.25

To Reproduce 打android shipping包,使用的项目是democpp

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lxhhuangjin commented 3 years ago

YourProject.Build.cs 中把 slua_profile 移动到 Target.Type == Editor 时才引用即可