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Tencent
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xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
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Blacklist all methods with specific keyword
#1175
batonPiotr
opened
5 days ago
1
ASMDEF Support for generated code
#1174
batonPiotr
opened
6 days ago
0
error CS0246: The type or namespace name 'Span<>' could not be found
#1173
1yxf
closed
1 week ago
0
WSL下使用make_android_lua54.sh编译失败,NDK=r23b
#1172
Run0812
opened
2 weeks ago
1
能把通用版更新下吗?不支持.net8
#1171
iamnewaplayer
opened
2 weeks ago
0
最新的 General 版本在哪? 如何生成代码?
#1170
iamnewaplayer
opened
2 weeks ago
0
大佬求教,关于用lua的方式扩展c#类
#1169
ZLam
opened
4 weeks ago
0
请教下,ObjectTranslator里面的CreateDelegateBridge方法疑似冗余代码
#1168
mxyf
closed
1 month ago
0
isMethodInBlackList IsPointer type Bug
#1167
waytoeden
opened
1 month ago
0
lua 5.4.7 编译失败
#1166
serialcode9527
closed
1 month ago
1
"Using indexers" of C# does not work
#1165
waytoeden
opened
2 months ago
0
是否可以为 macOS Silicon 构建带有 LuaJIT 的 xlua?
#1164
svermeulen
opened
2 months ago
1
为什么 lua54_v2.1.16_with_ohos.tgz 里面,没有WebGL?
#1163
zhuyuhui
opened
2 months ago
1
xlua能用puerts那边xIl2cpp类似的思路吗
#1162
danggui1995
opened
2 months ago
2
xlua里按照签名调用,需要传参的时候,到底如何传参,这个是最最最基础的一个功能呀
#1161
TQCasey
closed
2 months ago
16
Bump actions/download-artifact from 1 to 4.1.7 in /.github/workflows
#1160
dependabot[bot]
closed
2 months ago
1
xlua里lua调用 java 的class 静态函数,用 CallStatic 带有返回值的,几乎都失败,默认会识别签名返回值为 V ,也就是void
#1159
TQCasey
closed
2 months ago
0
Deal with Array/List indexes with xLua
#1158
mrpierrot
opened
2 months ago
3
xlua
#1157
1769441047
closed
2 months ago
0
团结引擎1.2.1 Xlua将UnityEngine.Texture2D.InnerRefCount 加入黑名单后,对应的Gen代码仍然生成。
#1156
zcr422
opened
3 months ago
0
UnityEngine.QualitySettings中的GetAllRenderPipelineAssetsForPlatform添加到BlackList后依然生成
#1155
linkliu
closed
3 months ago
4
请问Lua中能调用c#类中拥有多个索引值索引器吗?
#1154
sillsun
opened
3 months ago
0
确保EndRegisterObject在操作时,Lua有足够的栈空间
#1153
Jayatubi
closed
3 months ago
1
visionOS support
#1152
ku6ryo
opened
3 months ago
0
添加对Obsolete特性对应的嵌套类的过滤
#1151
hhhzaixian
closed
3 months ago
1
Xlua中Dispose()释放报错委托回调问题
#1150
27657237
opened
4 months ago
1
xlua_report_object_relationship() 会闪退
#1149
jerry-zeng
opened
4 months ago
2
byte[]在传值时自动转成string,导致部分数据异常,lua-protobuf解析时异常。
#1148
yang1339
opened
4 months ago
1
请问可以把xlua用的lua虚拟机编译成webgl插件(.bc文件)在unity plugin用么?
#1147
zdykiller
closed
4 months ago
2
能请教一下,为什么把lua_setfiled给屏蔽掉??
#1146
lybmccree
closed
5 months ago
4
如何在 Lua 中获取给定 Dictionary<,> 值的所有键?
#1145
svermeulen
closed
5 months ago
1
开启了热更新后,游戏内切场景时间多花了3秒,从12秒变成15秒,这个性能正常吗
#1144
yockguy
closed
5 months ago
0
如何将枚举值转换为其基础类型?
#1143
svermeulen
closed
6 months ago
1
unity2021正常,unity2022,new LuaEnv();就报错。
#1142
kaslIsXiaoWang
opened
6 months ago
1
无法在包含 IntPtr 的结构体上使用 GCOptimize
#1141
svermeulen
opened
6 months ago
1
unity2022生成wrap代码时报错
#1140
JunSongHan123
opened
6 months ago
1
增加HotfixFlag枚举项,允许需要热更的类型忽略特定方法。
#1139
KumoKyaku
opened
6 months ago
1
Xlua中非UnityObject对象销毁问题
#1138
yockguy
opened
6 months ago
2
集成第三方库,在webgl平台要怎么处理?
#1137
wyjxp
closed
7 months ago
1
webgl微信小程序打包出现错误,求帮助
#1136
liuyanyangyu
opened
7 months ago
1
webgl平台下如何自定义异步加载loader
#1135
wyjxp
closed
7 months ago
2
增加异步函数在lua中热更的示例
#1134
KumoKyaku
closed
2 months ago
1
修复lua5.4.6,构建iOS平台时出现报错('system' is unavailable: not available on iOS)
#1133
ClaineLe
closed
7 months ago
1
使用ExampleConfig.cs中的热更新Delegate配置,会使C#方法通过反射调用
#1132
iamabigartist
opened
7 months ago
0
Unity2022.3.17发布WebGL后运行报错
#1131
Gaobobo-C
closed
2 months ago
2
xLua适配 OpenHarmony 平台吗
#1130
caibiaokuaifei
opened
7 months ago
1
self.gameObject无法访问
#1129
wang-sy
closed
8 months ago
2
代码里using了UnityEngine.Purchasing.Security命名空间导致Android打包inject失败
#1128
Mr-sB
opened
8 months ago
0
添加HOTFIX_ENABLE宏,在主线程中调用GC.WaitForPendingFinalizers导致死锁,有什么推荐修改方案吗?
#1127
yockguy
opened
8 months ago
4
ps4平台编译xlua不通过
#1126
huleli
opened
8 months ago
1
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