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Terasology
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Economy
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Refactor Components without attributes to EmptyComponent
#28
spookynutz
closed
10 months ago
0
feat: make shop screen optional
#27
skaldarnar
closed
2 years ago
1
chore: fix checkstyle findings
#26
jdrueckert
closed
3 years ago
1
feat(gestaltv7-eventsystem): Migration Event and @ReceiveEvent to gestalt's
#25
DarkWeird
closed
2 years ago
0
chore: fix checkstyle warnings
#24
skaldarnar
closed
3 years ago
0
fix: avoid NPE in WalletClientSystem by using a binding
#23
skaldarnar
closed
3 years ago
0
feat: add shop-screen
#22
ahv15
closed
3 years ago
2
fix(ecs-gestalt): Migrate Components to gestalt's Components.
#21
DarkWeird
closed
3 years ago
0
chore: migrate gestalt v7
#20
pollend
closed
3 years ago
0
Fix: Cost ui box component overlap with inventory ui box
#19
mahela97
opened
3 years ago
0
chore: migrate off of engine package
#18
pollend
closed
3 years ago
0
gestalt v7
#17
DarkWeird
closed
3 years ago
1
Repair and update tests.
#16
DarkWeird
opened
4 years ago
0
fix: NUI extraction compability
#15
DarkWeird
closed
4 years ago
0
Fix market operations for multiplayer mode
#14
AndyTechGuy
closed
4 years ago
0
chore: update core (spring cleanup)
#13
jdrueckert
closed
4 years ago
0
Update for DynamicCities to work with CoreBlocks
#12
Qwertygiy
closed
5 years ago
0
Add wallet commands
#11
mayant15
closed
5 years ago
0
Add currency to the module
#10
mayant15
closed
5 years ago
0
One last test maybe
#9
Cervator
closed
7 years ago
0
One more test please ignore
#8
Cervator
closed
7 years ago
0
Test issue please ignore
#7
Cervator
closed
7 years ago
0
Update GoldCoin.prefab
#6
mdj117
closed
7 years ago
0
Updated README.md to include a more comprehensive description
#5
mdj117
closed
7 years ago
1
Coins!
#4
mdj117
closed
7 years ago
1
GCI (addition of a currency to the module)
#3
mdj117
opened
7 years ago
4
Based MarketUpdaterSystem on SchedulerSystem
#2
CptCrispyCrunchy
opened
8 years ago
0
Overhaul resources with Names instead of strings
#1
CptCrispyCrunchy
opened
8 years ago
1