Terasology / FlowingLiquids

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Blocky lava #12

Open 4Denthusiast opened 4 years ago

4Denthusiast commented 4 years ago

Lava renders as though the liquid level were full, even when it's actually lower. Water still works fine. I don't know whether other liquids are working correctly.

4Denthusiast commented 4 years ago

I think this is caused by lava not being registered yet at the time that the module hooks up the replacement BlockMeshGenerator, if no lava exists in the world. This issue is discussed more generally at https://github.com/MovingBlocks/Terasology/issues/3491.

skaldarnar commented 3 years ago

@4Denthusiast Is this solved by now? 🤔 I think the lava in the play-test looked alright?

4Denthusiast commented 3 years ago

This bug only appears when there is no lava in the world at the time that it loads. In the playtest, there were volcanoes.

4Denthusiast commented 3 years ago

This is sort of incidentally fixed by the update that adds the reaction between lava and water, as that forces lava to be loaded. It could still theoretically manifest with some other liquid.