Closed Josharias closed 2 years ago
To reproduce:
This is caused by the client side entity generation not happening (the axles are an entity created at runtime that has a meshcomponent).
This issue is no longer reproducible. Axles appear in the world on reloading.
To reproduce:
This is caused by the client side entity generation not happening (the axles are an entity created at runtime that has a meshcomponent).