Closed ahv15 closed 4 years ago
Regarding this issue should I keep track of the players kills and death for the entire duration the player is playing or just for each restarted game?
Currently the players stats are not reset after every game.
Regarding this issue should I keep track of the players kills and death for the entire duration the player is playing or just for each restarted game?
In my opinion, I would suggest to reset the K/D 🤔 considering the stats represent each round!
Made the change so now the kills and deaths are stored for each game.
Cant seem to figure out what went wrong with this, everything seemed fine while testing it and the errors dont seem related to this commit either maybe the error lies elsewhere?
Heya @ahv15 - just looks like our Artifactory crashed for a bit, meaning all builds would fail. Fixed now and I tried rerunning the build for this :-)
thanks @Cervator but it still looks like there is a slight error in here.
@ahv15 might just be the way I triggered the rebuild didn't fully refresh the commit status checks here. If you click through to the broken build listed by that one commit status you'll see there's a newer one which worked fine :-)
So as far as build status you're good on this PR, all is well 👍
Remaining style tweaks were done with https://github.com/Terasology/LightAndShadow/commit/5cb1bf3c5f16bc9dfc8126d252cf2d161760b6d8
oops, I really need to watch out for those style issues, seems like I missed out on those tiny issues even though it showed up on checkstyle but I wonder how the tab came in there I was pretty sure there was no problem with that at least.
No idea! Tabs can be sneaky :-)
Contains
"Fixes #151" The screen with the players and scores from the previously played games are reset when the game is restarted.
How to test
Complete a game once and then restart the game and complete it once again.
Outstanding before merging