Mostly this is just a straightforward replacement of the occurrences of SurfaceHeightFacet. In a few places it was listed as required but wasn't actually used, and the CoreWorlds PR for this update changed the ground rasteriser so blocks whose heights are exactly the elevation value are air, so the elevation had to be increased slightly to compensate.
Update for https://github.com/MovingBlocks/Terasology/pull/4237.
Mostly this is just a straightforward replacement of the occurrences of SurfaceHeightFacet. In a few places it was listed as required but wasn't actually used, and the CoreWorlds PR for this update changed the ground rasteriser so blocks whose heights are exactly the elevation value are air, so the elevation had to be increased slightly to compensate.