Closed devibri closed 6 years ago
It looks like this PR is based on #67 which makes it hard to review (review only the relevant changes for this PR, that is). If you work on different parts of the code that are unrelated to each other you should branch off from master
instead of another feature branch.
This PR now encompasses all of the changes for the scoring and raycasting code.
With the latest push, user should now be able to press the activate button (E) when targeting another player while holding the magic staff, and if that player is holding a flag, that flag is dropped.
Did another round of testing and suggestions. Going to merge this now to make testing easier and a next PR cleaner :-)
This PR encompasses the following changes: -Giving magic staff to player on teleport (complete) (Test with https://github.com/Terasology/LightAndShadowResources/pull/26) -Shooting raycast out from staff on activate -Checking to see if the raycast hits someone -If raycast does hit someone and that someone is holding a flag, the flag is dropped